@thagreenkronic Try version 2.2.1 and tell me if that works a bit better for your scenario. Flicker should no longer take place. However if your plan is to always have it morning you could also run /gamerule doDaylightCycle false for the target world and set the time to the time you want it to always be at.
Regardless let me know if you run in to any issues.
@York Iāll look tonight and see if I can add a mixin to target 1.10.2. Though I should warn you that I do target API 6.0.0 which means my plugin isnāt guaranteed to work on 1.10.2 builds which target API 5.x.
As it stands I do not believe I use any API 6.0.0 specific features so ideally it will remain compatible but I just wanted to give you a heads up.
Thanks Grinch would be grateful for anything you can do.
Yeah itās a tough one we canāt update mods specifically due to them being modpacks as we donāt have any say in the client side downloads, which always tend to be an MC version behind.
I could not replicate your issue. Would you mind packaging and sending me a PM to download your server so I can test it directly and see where the problem is occurring?
Unfortunately that exception does not tell me enough for me to say that it is or is not my plugin. Can you replicate the issue consistently or is it random?
Edit: Correction. That is not me. It is related to async lighting. See if there is an issue on SpongeCommon for it already. If not then please make an issue there.
Hey - just started building myself a mc server, man was i glad to find this plugin! I have a question/feature request for you, if possibleā¦could you add one more time to the daypart list for dusk/sunset? I know logically I could increase the daytime part but then the entire day is also stretched out longer; I am basically looking to still have time flow normally with the exception of a much longer sunset timeframe, if thatās possible?
Many thanks in advance if you do think this is something youād tackle
Awesome - I look forward to it, thisād make minecraft feel so much more authentic to me
ā¦That being said - based on the normal day/night cycle (on http://minecraft.gamepedia.com/Day-night_cycle) iād say the typical tick time range ought to be right around the 11600 ticks, ending at I believe the start of when youāve got your current āeveningā daypart for timing; it seems that starts right after what iād call dusk.
Good day,
Is it possible to allow values below vanilla? I do not see a reason to disallow this. For example, Iād like the night to be shorter than vanilla, but not skipped (0).
Thank you for considering!
Thank you for the reply. And I appreciate that you are willing to test it.
I hope it works!
Itās okay for me if the sun/moon is choppy I think. I guess Iād have to see it, but I bet itās fine.