I recently have been starting to have problems with my server skipping ticks. It worked flawlessly the past 3 weeks and am Trying to figure out the cause. All recent plugins have been removed but we still are having a fluctuation in TPS. Currently we are running on a xeon 3.3ghz 5 gig server on pixelmon 5.0.1
Not sure what is causing this.
07.02 08:38:19 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2159ms behind, skipping 43 tick(s)
07.02 08:38:53 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2443ms behind, skipping 48 tick(s)
07.02 08:38:54 [Server] Server thread/INFO [nucleus]: HeadbandOG ran the command: /pc
07.02 08:39:31 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2219ms behind, skipping 44 tick(s)
07.02 08:40:08 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2427ms behind, skipping 48 tick(s)
07.02 08:40:43 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2243ms behind, skipping 44 tick(s)
07.02 08:41:25 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2588ms behind, skipping 51 tick(s)
07.02 08:42:10 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2577ms behind, skipping 51 tick(s)
07.02 08:42:56 [Server] Server thread/WARN Can’t keep up! Did the system time change, or is the server overloaded? Running 2434ms behind, skipping 48 tick(s)