Using pore to bridge bukkit or any sponge new plugin suggest?

Is anyone know how to install Pore-1.0.0-SNAPSHOT.jar , after install Pore,should I wait for new version plugin release or just using the lasted version which develop for 1.7 version??

second, Is any suggested new plugin for sponge that could be use ???
Thx…

This might be of use, no clue whether it supports 1.7 (HINT: Sponge doesn’t)

EDIT: coming from pore’s readme, “Please note that this project is still under heavy development and is not yet considered functional
EDIT 2: “Currently, no Bukkit plugins are verified to be supported.”

Is that plugin which release on forum could be use?

There aren’t many plugins useable, seeing how the Sponge server is only in a Alpha state
Go here for the few plugins that you can use with sponge right now

2 Likes

Looks like pore is build with SpigotAPI 1.8.3-R0.1-SNAPSHOT (I say spigot because the bukkit team (RIP) hasn’t updated this one). So yeah even with pore bukkit plugins have to be very recent :frowning:.

https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/browse/pom.xml#14

1 Like

Plugins built against Bukkit 1.7 and prior should be fully compatible with Pore provided they don’t access NMS code (and with the exception of a very small number of plugins affected by the Guava version bump in Spigot 1.8).

However: please note that Pore is still in a pre-alpha stage and not ready for public consumption. A lot of functionality is still missing and some builds may be very broken.

This is going to give issues for 1.7.9 plugins ;-;. I know that because I implemented bukkit 1.7.9 on craftbukkit 1.4.7 once. A lot of outdated plugins are like oh 1.7.9 or 1.7.10.

If you’re referring to the change to the change to the return type of the getOnlinePlayers() method, we’ve already accounted for that with a remap task in the Gradle build. :smile: