Void World Generator

What would be the full command for this, I can’t seem to get it right, thanks.

/world create <name> -m sponge:void

Followed by

/world load <name>

Sorry for the late replies, got an error when using the first command, I’m using the Sponge 5.0 Pre-Release version - Screenshot - ab6bbbfb8173fb9b6b8cda4295d8c8ef - Gyazo

Looks to me like you have a command conflict with another plugin. You using an essentials plugin such as EssentialCmds, Nexus or Nucleus?

Yes I am currently using Nucleus

OK Nucleus is modular so there should be a way to disable the /world command. Either that or setup command alias

I’ve been trying to do this since you posted but whenever I create an alias or disable the world command through Nucleus, it just goes to the error: Unknown command after I do /world. Is this right? Screenshot - 94d7f57226c5614a6c1d0212c00487e9 - Gyazo

Do you actaully have ProjectWorlds installed. Run /sponge plugins see what comes up

Yes it shows up perfectly.

Pastebin your server log

Startup: http://hastebin.com/wofusahowa.vhdl

Your using the pre-release of ProjectWorlds which is built for Sponge 5.x. You need the release version for Sponge 4.2.x

https://github.com/trentech/ProjectWorlds/releases/tag/0.9.4

@TrenTech for what it’s worth, I think the sponge:void was introduced in API5, so wouldn’t they need both Sponge 1.10 and your pre-release?

Or use Sponge 1.8.9, the standard release of project worlds, and use “pjw:void”

Yeah. I’ve already pushed updates to the pre-release. Any worlds loaded with the pjw:void modifier will be migrated to the sponge:void modifier. Thankfully because void modifiers are about as simplistic as modifiers come, server owner will notice zero impact.

2 Likes

Sorry I haven’t been responsive lately, does this mean I must use 4.xx version of your plugin to make the void world? Do I still use the same command, /world create -m sponge:void?

Works with both 4.x and 5.x, however in 4.x you need the modifier pjw:void.

When I use the 4.x version I time out after doing /world load Gyms (http://hastebin.com/owewopuret.avrasm)

World Generation Modifiers to apply to the world

world-generation-modifiers=[
    "sponge:void"
]

Have added this to my config. When starting the server it overwrites the changes in the config and generates normal terrain.
Runing: spongeforge-1.10.2-2123-5.1.0-BETA-1923.jar

I have that problem too, it would be nice, if someone knows how to fix it, I couldn’t find any debug information according to this, I tried it with the same version but also with spongevanilla-1.10.2-5.1.0-BETA-370.jar, both have the same error.

I know this is an old thread but the answer is probably to enable the per world configs.