Hello there, I’ve been looking for a while at the SpongeDocs and the JavaDocs of Sponge with no results so I came here in order to understand how should I create a new location.
For Location(E, Vector3d)
what is the proper way of instantiation? Isn’t it the right way of referring to a point in the world? Thank you in advance!
The E
in that is an Extent
, World
is a subclass of Extent
which means you can put a World
in there.
World world = ...;
Location<World> loc = new Location(world, new Vector3d(10, 21, 20));
Location
itself has many methods(add, sub, setPosition, getRelative, …) to manipulate an already given Location
, like the player location.
Thanks! Sponge works quite different from Spigot. I will get used to it soon but I didn’t understand what the JavaDocs meant.
I like how Sponge plays with the builder pattern and the factory pattern, gotta fix it!
In general, Extent equals World, you can use world.getLocation(x,y,z) or new Location(world,x,y,z) to get a Location instance.Both ways are the same.