[API 5/6] ClearMob [ClearLag Port] [Vanilla/Modded]


#41

Hey quick question is there a way to add the skeleton horse’s to the config to get rid of them? in the config I added,
“minecraft:skeleton_horse”
“minecraft:Skeleton Horse: 26”
but it doesn’t seem to help, any help on this matter would be greatly appreciative.


#42

In 1.11 different horselike creature types have different IDs, such as skeleton_horse or mule. However, in 1.10, they’re all EntityHorse with different NBT.


#43

So how would I add it into the ClearMob config?


#44

You’d ask the developer to add a feature to specify specific NBT.


#45

where do i find the permissions for this? as i am using a permissions plugin and do not know the node to use.


#46

pex debug if you use it. In debug mode, unable to learn the necessary permits.


#47

i use luck perms


#48

There is also a debug mode.


#49

Interesting… I’m not sure how I forgot to add those to the wiki… Ill update it today or tomorrow with the appropriate permissions.


#50

clearmob.dump
clearmob.info
clearmob.reload
clearmob.run
clearmob.run.entity
clearmob.run.tileentity
clearmob.tps


#51

Good news! Turns out tonight is crappy code cleanup night… I’ve changed a few things that would be performance patches for large servers (Probably not exactly noticeable)… Within the week I will probably push a new version with all of these updates as well as maybe a new feature or two, such as maybe some changes to a command or two

/clearmob info, for instance, is getting updated so it can get the proper ID’s from held blocks, or even allows you to print a list of all entities in a defined range.


#52

Also, any further input on restoring the colour code implementation?

Edit:

Also also - you said /clearmob info is getting updated. As things stand it isn’t recognized as a command.

Is that the purpose of the update - to allow functionality - or am I missing something? :confused:


#53

If /clearmob info isn’t in the released version, I probably added it to a private version for Devco Servers and forgot I didn’t release that version :stuck_out_tongue:


#54

1.3.0 has been released. All sorts of shiny candies.


#55

Extra <3 for the return of colour :slight_smile:
And your download link for 1.3.0 is incorrect.

For those who can’t work it out, you can grab it here


#56

Working link
All releases


#57

Version 1.3.1 is out… I messed up a bit in a new feature added in 1.3.0 and clearmob wasn’t running the clear at all. Fixed in this version.


#58

source code is there but no 1.3.1.jar


#59

Fixed. Thanks for the heads up.


#60

Version 1.3.2 Available on Ore

  • New Command, clearmob unloadchunks - Unloads unnecessary chunks.
  • New Message for when Entities are cleared (Customizable)
  • Code Cleanup