AuthMe-Reloaded Official Thread

Hi guys, i’m Xephi (or Xephi59) , i create and reserve this thread for one thing :

If Sponge will support offline mode servers, AuthMe-Reloaded will be immediatly ported to support Sponge officially

Thanks Sponge Devs to do that kind of work,
Continue your good job , see you soon for the first AuthMe release on Sponge :smiley:


Awesome news! ^^
I hope Sponge will be a bit more open minded about this than Bukkit was.


IMHO, Offline-Mode switching should be automatic based on if the server can contact Mojang’s servers at start up, like the current Launcher does it. I don’t know any reasons why any legitimate servers would run in Offline-Mode as a matter of course.

To let players join that don’t feel like they have to throw their money at a multibillion-heavy capitalistic company.


Just because it’s popular doesn’t mean you should have the “right” to steal it. I know it’s software, but it’s still a product.

But regardless, I’m glad to hear about this. AuthMe is still a great plugin for servers that wish to add more security.

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Stealing implies that the rightful owner looses something. Which isn’t the case since:

  1. It’s a file that can be infinitely copied.
  2. The company that would get the money already made “enough” money.

I know this is getting sort of off-topic but I thought I’d put my two cents in here.

Notch himself supports the idea of pirating (too lazy to scrounge up the source, but he once responded to someone tweeting him that his game cost too much by telling them to download it illegally).

Cracked servers are often disregarded and hated on, and for good reason.

But cracked servers serve a noble purpose; they introduce new people to the game, including people who may not have the money to buy the game.

Take me for example! I started out playing minecraft via some cracked version of it I found off of google. I started playing on some cracked servers and decided that all the cracked servers had a totally crappy playerbase so I decided to buy the game for myself… and now here I am, some two years later and I own and operate my own server. :slight_smile:

I don’t know if you should be complaining too much about mojang having too much money, because really the last thing I’d call mojang are a bunch of greedy bastards. They’ve offered free updates to a $25 game for the past 5 years. No DLC, no addon content. (That might change with the recent microsoft acquisition, but that’s a whole other story…)

All in all, glad to hear that AuthMe will be ported to sponge. Hopefully servers running Authme will continue introducing new players to minecraft far into the future. :+3


i bought mc because of industrialcraft servers…not because i liked mojang

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I couldn’t have said it better. I also originally pirated Minecraft four years ago, but I figured I would buy it since I liked it so much. Four years down the road, it is a very good purchase. :smile:

@NeumimTo That’s not my point. You could’ve also simply played industrialcraft with cracked client and server.
@ceruleanReverie You don’t have to think that Mojang is greedy to accept the fact that they have enough money. Before the MS acquisition Notch said something like they could run Mojang for 10 years with just the money they made. That is enough.

Same here without cracked I might of never played minecraft

Thanks, I and 955817 people more have downloaded your plugin.

Thanks for working with the community.

For the ones that talk about piracy, you should observe the minecraft communities in other countries like latinoamerican ones, where most of people cant access to a Credit Card to buy Minecraft.

I have bought Minecraft but as a server owner I know.


Not much different in middle-Europe either. about 1 of a 100 people have a credit card. People here don’t like to spend money they don’t own. And debit cards that are available here are often not accepted on the internet.

You deserve it

Xephi if you do a port, will you please look into the password theft and griefing problem? You’re probably aware but just in case you’re not - griefers liked to use authme and similar “offline mode security” plugins on temporary servers to trick kids into giving up their Minecraft passwords (the kids are naive, and often set their local server password to be the same as their Minecraft account password). Then the griefers use their accounts to dodge bans and grief other servers, and share the passwords with other griefers on griefing forums.

I think it can be fixed by making sure only a one-way hash of the player’s password is stored on the server running the plugin, and ensure the player’s password input doesn’t get logged in the server logs.

Thanks for reading! Apologies if you’ve already taken these measures and I’m just unaware.

And they did get paid for it. How does it make sense to keep throwing millions at them ? If they use all their money for development of new games, and therefore loose all of it, then it would be ok to give them more. But as long as they have that much they don’t need more.
How is not wanting multi-million companies to get even richer selfish ?

I do want to propose a mixed-mode auth for offline servers. I want to be able to have the server publicly open to premium accounts then have an offline mode whitelist so I can add people who don’t have an account while controlling access.

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That puts them in the “illegitimate” server category. He’s asking for reasons why a legitimate server would run in offline mode.

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I had my server in offline mode for a while purely to allow my best friend on my server who was getting minecraft for his birthday in 6 months. (It was a very small server for our local MC community)

Awesome! i bought minecraft myself but everyone else plays cracked so i have to use offline :frowning: