Hello ! Work with vanilla item but not item of mod ^^
Just go with <mod>:<item>
i do it ^^
for pixelmon : /i pixelmon:item.Poke_Ball 1 and same issue ^^
Try /searchitem poke_ball
at the latest version of Core (2.6.3a)
same ^^ no item found >w<
Searchitem searchs for all items registered on the server. Did you try to search for items from other mods?
should be fixed in SpongeForge build 745
i go test it thanks
Its work now ! Thanks ! <3
Hi, Creepster!
Thanks, all works perfectly, but I have an issue by settings of zoneā¦ How should work the flags āanimalsā and āmonstersā? I set deny, but monsters and animals continue to spawn in the claimed zoneā¦
EDIT: And yet ā¦ I can not create a portal to another world (I am creating a new world /world create shop, then zone and warp /zone create shop (in world āshopā), /warp create shop (in world āshopā). Then I am building the frame from blocks, allocates its with golden ax and I enter command /portal create shop shop shop. Portal is created, but not teleport ) ā¦ There is a manual how to do it?
EDIT2: Also I configure the new world in file worlds.confā¦ I set the time:day and the weather:clear, but doesnāt matter the night comes, and rainy weatherā¦
How do you have more than the build 620 please x_x ?
Hi Ekib,
we have to wait for the EntitySpawnEvent to be implemented until those flags work.
The zone is meant to be the area of the portal. Everyone within the specified zone will be transported to warp X. I think there will be some tutorials for this in the future.
Permanent time/weather will work in the upcoming version! Thanks for reporting this.
SpawnEntityEvent has been implemented for awhileā¦
Yeahā¦ like is there any page with a updated list of events already implemented and ready to use?
Iāve checked it one week ago where it wasnt implemented.
To be honest you guys are doing a great job but the lack of information for developers is seriousā¦ or maybe Iam just reta***dā¦ you decide.
Just follow github commits and you will know what gets implemented. SpawnEntityEvent has been done for weeks.
Is there any list though? Just curious.
There is a list on github but not updated. For now just watch github commits. We always state if we implement something new, especially events.
So this is what I currently use and doesnt even reach ā1ā. So for me it looks like the event is not being fired at all even though registering it in the main class:
game.getEventManager().registerListeners(this, new EventEntitySpawn());
Zone (as area of portal) not teleportingā¦ What am I doing wrong? (I wrote above how I was doing this)