Thanks for reporting this issue and letting me have a look at this on your server!
Turned out that worlds gotta be saved by using their eXacT name. This is fixed in the latest version (2.1.9b).
Is it possible to add /nick so others can nick name themselves? Also a command such as /realign or /realname so they can see who the nicknamed player is. Is it possible that we can add our own character for nicknamed players? Such as:
[quote=“CreepsterLGC, post:91, topic:9152”]
Powertools have been added but don’t work yet, as we have to wait for Sponge to implement a couple of events.
[/quote] As soon as those events are implemented we are good to go!
13.09 01:40:27 [Server] INFO at java.lang.Thread.run(Thread.java:745) [?:1.8.0_45]
13.09 01:40:27 [Server] INFO at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:478) [MinecraftServer.class:?]
13.09 01:40:27 [Server] INFO at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:598) [MinecraftServer.class:?]
13.09 01:40:27 [Server] INFO at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:364) [po.class:?]
13.09 01:40:27 [Server] INFO at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:727) [MinecraftServer.class:?]
13.09 01:40:27 [Server] INFO at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:191) [rc.class:?]
13.09 01:40:27 [Server] INFO at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:248) [gr.class:?]
13.09 01:40:27 [Server] INFO at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:186) [NetworkDispatcher$1.class:?]
13.09 01:40:27 [Server] INFO at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.access$100(NetworkDispatcher.java:50) [NetworkDispatcher.class:?]
13.09 01:40:27 [Server] INFO at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher.completeServerSideConnection(NetworkDispatcher.java:234) [NetworkDispatcher.class:?]
13.09 01:40:27 [Server] INFO at net.minecraft.server.management.ServerConfigurationManager.initializeConnectionToPlayer(ServerConfigurationManager.java:222) [sn.class:?]
13.09 01:40:27 [Server] INFO at org.spongepowered.mod.event.SpongeModEventManager.post(SpongeModEventManager.java:208) [SpongeModEventManager.class:1.8-1499-2.1DEV-621+spongeproject-ci-b621.git-9c30171977fff8a08188f76c1489a0d8d15bbc47]
13.09 01:40:27 [Server] INFO at org.spongepowered.common.event.SpongeEventManager.post(SpongeEventManager.java:265) [SpongeEventManager.class:1.8-1499-2.1DEV-621+spongeproject-ci-b621.git-9c30171977fff8a08188f76c1489a0d8d15bbc47]
13.09 01:40:27 [Server] INFO at org.spongepowered.common.event.SpongeEventManager.post(SpongeEventManager.java:254) [SpongeEventManager.class:1.8-1499-2.1DEV-621+spongeproject-ci-b621.git-9c30171977fff8a08188f76c1489a0d8d15bbc47]
13.09 01:40:27 [Server] INFO at org.spongepowered.common.event.RegisteredListener.handle(RegisteredListener.java:92) ~[RegisteredListener.class:1.8-1499-2.1DEV-621+spongeproject-ci-b621.git-9c30171977fff8a08188f76c1489a0d8d15bbc47]
13.09 01:40:27 [Server] INFO at org.spongepowered.common.event.listener.JoinListener_EventPlayerJoin_onPlayerJoin15.handle(Unknown Source) ~[?:?]
13.09 01:40:27 [Server] INFO at me.creepsterlgc.core.events.EventPlayerJoin.onPlayerJoin(EventPlayerJoin.java:64) ~[EventPlayerJoin.class:?]
13.09 01:40:27 [Server] INFO java.lang.AbstractMethodError: net.minecraftforge.fml.common.gameevent.PlayerEvent$PlayerLoggedInEvent.setToTransform(Lorg/spongepowered/api/entity/Transform;)V
13.09 01:40:27 [Server] INFO [01:40:27] [Server thread/ERROR] [Sponge]: Could not pass PlayerLoggedInEvent to SpongePlugin:Core Plugin{unknown}
AbstractMethodErrors occur when an abstract method hasn’t been implemented (Meaning the implementation you’re using Sponge[Forge/Vanilla] hasn’t implemented that part of the SpongeAPI).