CraftBook 4


#223

Yeah sorry, it requires the sponge worldedit for that feature. To depend on the forge one it'd have to be a forge mod.


#224

Hello, I apologize if this may be obvious, but I’m looking for a 5.2.0 compatible version of this mod and I can’t seem to find any versions that specify they’re for 5.2.0.


#225

This is where 1.10.2 downloads are available: http://builds.enginehub.org/job/craftbook?branch=version%2F1.10.2


#226

@me4502, you plan to implement custom recipes? How soon?


#227

That’s probably worth waiting for 1.13 for. Recipes are being changed a little further to support a lot more server-side customisation.


#228

Hii, (sorry my english, i’m telling german)
i have a problem with permissions. As owner access to bridge and gate function. Player have permissions like the documentation:
’- craftbook.bridge’
’- craftbook.bridge.use’
’- craftbook.gate’
’- craftbook.gate.use’
but ingame its writing, you don’t have permissions to …
I’m testing ‘- craftbook.*’ for the player, but the same, no permissions.
What is wrong?


#229

What’s the exact wording of the no permission message? That sounds like it could potentially be an issue with your permission plugin. I was reported an issue earlier this week where the permission plugin wasn’t applying changes until the server restarted - so potentially try that.

It’s working fine for me when giving the player the permissions through Sponge, and with the permission plugin I’m testing with (LuckPerms)


#230

Hii @me4502

After testing i’m found the problem. It’s UniverseGuard2 (flag place and destroy=false in the global building world against griefing). Without UniverseGuard2 players have access to gate and bridge. But i’m need protected areas. I will testing GriefPrevention.


#231

Hmm, that sounds like potentially an issue with UniverseGuard2 if it’s preventing players using signs. Sign usage should not be a place or destroy action.


#232

I’m thinking, it’s not signs. Player use elevator [Lift] and HiddenSwitch [X] without problems. Gate or Bridge change blocks inside the object (place or destroy).


#233

In that case the protection plugin isn’t being specific enough when grabbing the player who placed a block. It should be handling direct placement only, not indirect placement.

It’s probably using @First rather than querying for the player correctly.


#234

How i bind commands to items ?


#235

That’s not currently possible with the Sponge version. I’ll add it when I have time and am not crippled.


#236

Hey @me4502 !

Can you tell us if the MC Playerdetector sign will be soon implemented ? ^^

Thanks and keep on the good work !


#237

I’ll add it to my TODO list for after 1.13