So I am in the process of starting up an adventure pixelmon server which is pretty much complete. All I need to do is allow the custom npcs to be interacted with for everyone instead of just the people in the polis. Could someone help me out please? Thank you for your time
Youād be adding an usable, which is basically the general ID of the NPC entity in Pixelmon. Use EssentialsCmds/Nucleus to get that ID through a command.
I dont know what id it is but I am trying to get people on the server to interact with these custom npcs but I cant because you cant use the /allowblock command on them. I also tried browsing the interwebs and couldnt find what id a custom npc is.
⦠as I said, you need to use the /polis addusable command, specifying if its using it in a SafeZone, or WarZone. The ID will be in the format of minecraft:sheep - and as I said, you can get this exact ID by using a command seen in essential plugins, like EssentialCmdsā /entityinfo or/blockinfo.
My server was lagging more than usual yesterday, so I generated a timings report and Polis appeared to be causing a lot of it (EntityMoveListener to be more specific). 16 people were on at the time. Would this be a problem on my end, with the plugin, or is this completely normal?
How do I go about allowing certain players or builders to build in Admin claimed land? Iāve claimed the spawn of my server with admin claim WarZone and cannot give access to alter it to any of my builders. /polis toggleadminbypass does in fact not allow people to build within said regions.
Iām having trouble with my server tickstat, and I checked /sponge timings report and this is what I found. Is there any way I can optimize this or disable that event from firing?
If not, thatās fine. Just trying to work out some lag that Iāve been putting my players through recently.
Edit:
Oh, I see Iām not the first one with this issue. Sorry for redundancy, but thereās my data as well, if it helps.
If I wanted to make a 2000 by 2000 safezone, would I have to claim or walk with /autoclaim each chunck, or is there a radius or corner method I can use to claim this last faster.