Saw the note about pex is dead. That surprised me, I missed the memo. Bummer.
Anyway, GP + LuckPerm. Nice work to all.
I’m sorta stuck on this problem:
Just looking for clarification. I read the command reference and I’m unclear if there support in GP whereas on a claim (
adminclaim) all mob spawning is disabled?
Use case: world spawn.
Goal: Keep mobs away from within the claimed spawn area.
/cf entity-spawn minecraft:monster false
something about that doesn’t seem right. Anyone have an idea using GP to prevent mob spawning (for that matter, any mob damage) attempted within an
adminclaim cuboid? What’s the
Also, a suggestion – in the command reference, in the block of each command detail, it would be really helpful to have the perm node with the
/command listed. It’s not always clear which
/command maps to which permission.node.to.use. $0.02 adjusted for inflation.