That rule is only when you donāt assign chances to every single one of your items. If you set, for instance, each item to chance=1, itāll be a 50-50 chance. Just give each of your items a porportional chance. The higher the number, the higher the chance. If you have 1 item with a chance of 1 and 5 with a chance of 20, youāre almost never getting that one item.
š¦ HuskyCrates [v2.0.0-PRE8] [API 5-7] - Give everyone keys, use Custom Particles, Keys, and more!
I found the error in my configs haha I was using the wrong --> " <ā!
can you please add a timer to crates so they only take 10-15 seconds? atm mine are taking about 5-6mins
Update Husky rates or send me your config so I can test
Well, update then if it doesnāt work send the config
I give aplayer a key and he can use it as many times as they like!
Are you giving them the permission that allows them to use a key indefinitely?
I didnāt know there was permissions?!
Share your config with me, please.
Lmao MediaFire went down
Blame the Illuminati
I reproduced this bug. Sorry to everyone who I disregarded this issue from. It does in fact exist.
#v0.8.6-PRE was released on GitHub Releases
Please update HuskyCrates immediately!
Changes
- Fixed deincrementation of keys from regular issues.
- My logic was broken oops.
<3 thank you !!
once a crate is placed in the world, all of my holograms disappear.
a reload causes the pastebin error.
Yep, holograms are broken
that is unfortunate. why though? Shouldnāt you just let other plugins like Holograms - Easily create floating texts! handle holograms instead of trying to implement it into your plugin.
They donāt have a great API afaik
The implementation of my holograms plugin is very āstaticā. Itās just a like a helper plugin to execute commands: spawning ArmorStand, modifying some properties(gravity, invisibleā¦) and setting the text. All this could be done manually.
Iād prefer packet sending because itās a cleaner solution but may not be Minecraft version independent.
But well, I could do an API for holograms.
Please? Thank