The aim of LimeFun is to add machines to Sponge servers without the need of client-side mods. The goal is to deviate from the default Minecraft look and feel as little as possible, while bringing useful mechanics to the gameplay.
Features
Item pipes
Only a single feature is currently implemented — item pipes.
In order to make an item pipe, just build a row of stained glass blocks and put a dropper facing one end of the row. Items can only travel in stained glass blocks, and they will only travel into a stained glass block of a different color, if the item is moving straight and there are no other ways to go. Items can also enter blocks with inventories.
Commands
/lf reload — Reloads the configuration file
Permissions
limefun.command.lf — Access to /lf
limefun.command.lf.reload — Access to /lf reload
Config
You can find the config at config/limefun.conf.
pipes {
capacity=4 // The max number of items in a pipe block
speed=0.05 // The distance an item travels in a pipe per tick (1/20 of a second)
}
The plugin is currently in development and should not be used in production environments. I forgot to remove that message in the experimental build, the only way to get rid of it is to wait for the next build.
Regarding the lag, I admit I haven’t done a lot of stress testing. I just wanted to get the features out there and worry about optimization later. Maybe next release?
Idea. Based on this we can make the drilling rig. Mining rocks below the dropper to the root of the breed. Production behind the dropper. You can configure the area of production. The length of the drill. Etc.
Any information about the development of this plugin? It’s very interesting!
Thanks for the suggestion, I might add mining drills in the future.
While it may appear that the project has been abandoned, I’ve been working on libraries for the plugin so other developers can add as great features to their plugins. I am also waiting for crafting recipes to be implemented in Sponge.
Work is being done on the CustomItemLibrary to support the awesome upcoming LimeFun features. Enjoy this low-quality GIF of a work-in-progress inventory:
Unfortunately, I wasn’t able to make much progress on this project, as I’ve been busy with school.
Although I think I could make a new release of the CustomItemLibrary so other developers can play around with the features aswell.