Thanks, it works with nations. Could you add the ability to exchange currency down, for someone like me who will disable the /pay command and make it so people can only trade through shops and the trade mod for forge?
Actually it doesnāt work with nations, the problem is the same
I did not envision this plugin being used with direct trading. I could definitely change the /exchange
command to go downwards as well as upwards.
As for it still not working - thatās interesting, could you post your config?
my config is the default
That would explain it, because it comes disabled by default. See the project page for how to configure dynamic accounts.
Actually, linking multiple currencies its a great idea, like @steelropes said.
Iāve think also in the iron - gold - emerald currency configuration, but didnt know how to configure the plugin to set that 100 iron = 1 gold and 100 gold = 1 emerald.
You would pick a name for a singular currency, and then make iron worth 1, gold worth 100, and emerald worth 10,000.
Such a great plugin. But can i use IC2 coin as currency?
If i set it in my config file like:
āic2:crafting 38ā {
currency = gold
amount = 1
}
or
āic2:crafting 1 38ā {
currency = gold
amount = 1
}
plugin just stops working. At the same time i can use it like
āic2:craftingā {
currency = gold
amount = 1
}
So i can use rubber as currency. Can you give me some advices?
I can give you the advice of reading the plugin page.
Sorry for taking your time.
Love you. You made BC2 coin usefull.
Edit. Literally the post above mine answered my question.
I really got to read more.
Sorry for the double post⦠Gonna get scorned for it Iām sure, Just want to ensure you see itā¦
I do actually seem to be having an issue with the above instructions, or it could be the forge mod itself.
Iām getting a no value present when I issue any command with a reference to the forge modās currency in the config.
Hereās the error from the console: 20.08 18:41:43 [Server] INFO at java.lang.Thread.run(Thread.java:745) [?:1.8. - Pastebin.com
Here is the config I want to see work: items { "modcurrency:coin@0" { currency = PokeDollar amount = .01 - Pastebin.com
Here is that link to the mod: https://minecraft.curseforge.com/projects/good-ol-currency
The dev of that mod states that his mod was poorly coded so and is intending to come back for a rewrite so⦠I wouldnāt be surprised it the issue is on the modās side. I just would love to make it all work wellā¦
Let me know when you have a second what you think! I appreciate it.
Can I get a full server log? Iām pretty sure itās not the modās fault, thatās erroring on finding a currency by ID.
here is the latest.log [18:39:29] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftfo - Pastebin.com
Itās saying, essentially, that the currency doesnāt exist.
Which makes me go because thereās no errors with the currency registry.
Can you try (on a fresh server, so it doesnāt corrupt a world, obv) removing each mod one by one and re-adding afterwards until it no longer breaks? Because that way Iāll at least know where to look.
Lemme try building a local server with just those two mods and see if the issue still exists. If it does, should be pretty isolated for ya.
Here is the latest and debug log for you. I hope you donāt mind this method of getting the logs to ya. The debug log exceeded pastebinās sizes as one would guess. I felt this might help you zero into what might be causing this.
I copied configs and such directly from the other server. The only thing I stripped was the other mods and the world.
Well, a status update is that despite the registry giving the currency when asking for all currencies, it does not give the currency when asking for it by ID, even if you get the ID directly from the currency retrieved by asking for all currencies. So thatās almost definitely a Sponge bug.
If this doesnāt get fixed in two or three days Iāll release a hotfix which will be an ugly hack with slower lookup times but will technically work.
Alright. I believe my sponge version is slightly out of date as well so Iāll go ahead and upgrade and watch for that bug fix. I appreciate it!
Just as an update, latest stable build doesnāt have the fix, or at least it presents me with the same error.
Pie, have you heard of any news concerning this issue?