Exactly how does that work? Honestly, I’d rather use the command line but the intro above doesn’t mention it and I can’t find a wiki on the github page for it. Basically I type this:
‘/pjp:portal’ and I get the list of portal commands.
However if I want to see the details for let’s say ‘/portal create’ how do I do that? I’ve tried various permutations of pjp such as pjp:portal create, pjp:portal:create, etc and get the same error that I received when I clicked on it or ‘unknown command’
I saw that from the info at the top. However, how I do use the command line to display help for any of the other topics? I was only using create as an example. I really need to display help for the all the commands as I go through them.
They’re essentially all the same command just referencing a different trigger.
Use autocomplete via tab and see what pops up for indications of what goes where.
I begin to create a MC forge/sponge server in 1.11.2. I don’t know how to install this plugin proprely : I put the .jar file in the mods directory and launch the server but the plugin seems not intalled ( I can’t use any command from this plugin, and i did’nt find a "plugin manager " to see my active plugin yet ).
Could you help me to install this plugin on my server is the version is compatible ^^" ?
however, I can’t access to the command /pjp… any idea ?
btw, I would like to set up 5 or 6 portal destination via coordonate xyz, and create a door portal that when i go through i’m teleported at one of the 5/6 destination randomly. Is it possible to do that ?
First I want to thank you for this plugin - I was looking for something like this, and haven’t noticed any bugs in the recent development build (#7).
That said, I have one (or two) suggestions:
A feature to let signs/plates/portals/etc. teleport you to a warp instead of fixed coordinates would be nice. That way, you wouldn’t have to change the destionation for each sign/portal linking to a specific location whenever it’s coordinates change (because somebody build a new house at a new location, you rebuild and the door is somewhere else, etc.).
Even better, while breaking out of the scope of “portals”, would be custom command(s) that could be run instead of teleporting the player. While there is (Better)CommandSigns, this would have the bonus of not being limited to signs and already having the custom portal mechanic (additionally, BetterCommandSigns does not seem to work at the moment ). That way, you would gain more flexibility: you could, for example, use Nucleus’ Warps instead of PJP’s or set a players gamemode prior to warping him.