Project Worlds - World Manager

I completely understand, and I thank you for all your hard work and quick answers. I look forward to the progress in both Sponge at large, and your plugins.

Hey.
I just tested your plugin and a special thing.
I wanted to see if we had differents ā€œsidebarā€ slots or ā€œlistā€ slots to each worlds we imported, to display objectives.

But worlds are connected to the same slots. If I display an objective on sidebar on a world, it also appears in another world…

Is it possible to have specific slots for a specific world ?
Thx :slight_smile:

I have no idea what your talking about…what do you mean by slots?

I’ll just put this here…

https://github.com/trentech/ProjectInventories/releases/

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Can we get more info on th above plugin?

It’s a multi inventory plugin I’ve been working on. I’ll create a new thread when it’s ready. Just wanted to give folks a peek. Command is /inventory or /inv for more info

I mean those slots : http://minecraft.gamepedia.com/Scoreboard#Display_slots

Example :

I have 2 worlds : world1 and world2
I create a scoreboard objective in world1 and display it on this world, with any slots I talked about with the previous link.

But when I tp on world2, the objective is still displayed.
So, is it possible to separate objectives world by world ?

FYI on the Inventories plugin: It will empty all players’ inventories on install (!), and seems to work only sporadically. However, in TrenTech’s defense, it does say not to use it on production servers, but that should be said for PJW and PJP as well. :wink:

I look forward to seeing Sponge come out of BETA.

Its more of a proof of concept atm. Dealing with the Inventory API hasn’t been the greatest experience. Hopefully I’ll have something a little more stable in the coming weeks.

I would love to see forced inventories for worlds. ie. can’t take blocks from a creative world to a survival world. It’s something that I think pjw is missing. I am excited to see you working on it and some progress. Thanks

Whenever I restart my server, each world’s gamemode is re-set to survival, how can I make it rember the gamemode for that world?

It’s a Sponge bug. There’s not much I can do about it

For now I have just placed it on my statup and restart script to make my Creative world creative. I run my server on a Linux machine and it’s pretty easy just to send a command to the screen session.

Are you sure? Normally saving the config via /sponge save -g after setting something on the worlds config should save it.

btw: Is there something in your plugin which changes the gamemode upon teleport?

I’m not working with any configs directly. I’m using the methods available in World. If the gamemodes aren’t being saved, it would be an internal problem I would think. I will look and see if there’s extra steps that need to be taken.

Yes but it’s not very reliable. I’m still waiting for the teleport event to be implemented so I can switch gamemodes more accurately. This function can be disabled in the config you don’t plan on using it.

EDIT: As of the latest build, I removed the config option. Players will now need the permission pjw.options.gamemode in order to user world specific gamemodes

Latest pre-release of pji should be much more stable now.

Hello ! Can you add possibility to make a permission to prevent access in a world
cause i attempt to use pjw.worlds.[world] false but with /tpa or /tphere, the player can access to the map :confused:
Thanks^^’

Any answer for my question :blush: ?

can u please post the script

This plugin doesn’t mess with scoreboards. Due to the wide variety of uses that scoreboards have, I don’t believe this is the place to be tinkering with them