Could you provide more information. What version of Sponge are you running?
I still havent figured out how to modify the flat generator type. If anyone can help with that, would be great
Could you provide more information. What version of Sponge are you running?
I still havent figured out how to modify the flat generator type. If anyone can help with that, would be great
Sure @TrenTech
My Spongeforge version is spongeforge-1.8.9-1732-3.1.0-BETA-1141
My Forge version is forge-1.8.9-11.15.1.1732-universal
Does the problem continue after a restart?
Yes the problem still persists after a restart of the server. Also using different types and generators does not change this.
Just to be sure (sorry if itās been said already), I donāt see āimportā anywhere in the command list. Has it been removed? I see here that it was working for some folks, but I donāt see it now.
Which versions of Sponge are working with /import ?
Iām using: spongeforge-1.8.9-1722-3.1.0-BETA-1136.jar
Is this the latest/best/correct to use?
EDIT: Scratch that! I needed to update to the latest release of PJW. I see the command now.
Never mind my previous post. I hadnāt gotten the latest release of PJW.
I may still be doing something stupid, but when I try to import a world, it tells me it doesnāt exist.
My world to import is located inside the ā/worldā folder, at "MyServer/world/Pinewood
Iām typing in the console:
world import Pinewood overworld overworld
Response:
Pinewood does not exist.
EDIT: Iām using spongeforge-1.8.9-1722-3.1.0-BETA-1136
and projectworlds-3.1.0-v0.7.50
.
Am I doing this right?
Yeah it looks right to me. Itās probably broken. Iāve been messing with it and Iām having all kinds of problems that didnāt exist in previous Sponge builds. Seems to be that loading an importing worlds breaks every few Sponge buildsā¦
Donāt kill yourself on my account. Iām not in any hurry, honestly. This server is just for fun here at home.
Good to know what the problem is. Is there an ETA by chance?
And to import map 1.8 what happens?.
I successfully imported, ONE 1.8 map. After that, every time I try to import others, it creates it in the FTP, but it teleports me to another point on the world I am on, instead of on the imported world.
Why am I getting respawned in gamemode 0
while the world iām respawned in is in gamemode 2
?
Intended or bug?
Is world specific gamemodes enabled in the config?
Any chance to check this from within the game?
Another thing i ran into is the following:
I tried to set āpjw.cmd.world.listā as a permission, however it seems that i canāt set it. pjw.cmd.world
works just fine, but if i add the list
to it, i always have insufficient rightsā¦
EDIT:
I just ran /pex debug
and only got these two perms:
pjw.cmd.world
pjw.cmd.world.gamerule
Is this intended?
Any word on importing worlds?
Also, how can I set a worldās gamemode?
EDIT: When using āworld gamemode MyWorld 1ā, I get an error:
āError occurred while executing command: nullā
With a large amount of text following.
I havenāt really messed with it lately. A lot of the issue is Sponge itself and hoping I can get something a little more concrete when beta 1.4 comes out. For now its hit or miss. Iāve found some bukkit worlds import without issue while others wonāt import at all. I havenāt found any real rhyme or reason for this behavior.
That large amount of text is important. I canāt fix it if I donāt know what it is. Also the gamemode command currently doesnāt accept the number representation of gamemode types. It would be world gamemode MyWorld CREATIVE.
Using CREATIVE instead of 1 worked, but I find that strange since most other occurrences of gamemode use an integer, IIRC.
When I attempt to load a world I just created, it says āForeign world detected; /world importā, but attempting to import any world fails with āDoes not exist.ā
EDIT: The /world load command doesnāt work, but fully stopping and restarting the server loaded the new world.
Fully stopping and restarting the server loaded the newly created world, and it says itās accepting the gamemode command, but when going to the new world, playersā gamemode donāt change - and yes, I have āworld_gamemodeā=true set in options inside config/projectworlds/config.conf, and force-gamemode=true in server.properties.
That gamemode error looks like a new bug in Sponge. It shouldnāt be throwing a error when the gamemode type is invalid. As far as integers go, I can draft something up for that but I feel like it would probably be a waste of time, as Sponge continues to progress. I think getting gamemode types should work with integers going the route Iām using now.
As far as your world issue goes, I have not seen that issue and cannot replicate it.
Also world specific gamemodes are going to continue to give you problems until the needed events in Sponge are implemented. Iām doing some hackery to get it to even remotely function.
As Iāve said before, a lot of the issues are simply just Sponge being BETA. Iām working with what I have available. Iām doing the best I can here.
By the way force-gamemode=true in server.properties has no effect, and gamemodes reset on server restart. Again not my fault, it just is what it is for now.