SGCraft - SG-1 Stargates and other stuff


#1

This is a discussion topic for the Ore project, SGCraft. View the full project on Ore for downloads and more information.


SGCraft


This is a continuation of the SGCraft project originally started by Greg Ewing

Developers:

  • Greg Ewing (original, retired)
  • AlmuraDev
  • Radviger
Instant Support / Discord:
This Mod currently has 3 different release versions: Version Downloads
  • (Forge) version
  • (API-7) version (includes event firing for permissions checks during transport)
  • (Features) version (includes new addons such as ZPM, ZPM Interface Cart, GDO, Auto-Dialer etc.)
Required Dependencies:
  • (Forge) - > Forge 1.12.2 build 2705
  • (API-7) -> Forge 1.12.2 build 2705 and SpongeForge b3399 (Client & Server)
  • (Features) -> Forge 1.12.2 build 2705, SpongeForge b3399 (Client & Server), IC2-2.8.96-ex112

ChangeLog:

1.15.6: Released: 8/20/2018
  • Complete re-write in how the ZPM is used in combination with the Stargate.
  • Removed DHD as a power source when destination gate requires ZPM.
  • Added GDO item for Fast Dialing and Auto-Open Remote Iris (Features Version Only)
  • Added ZPM Interface Cart recipe (Features Version Only)
  • Added longer delay to Stargate during Connect phase when a world requires usage of a ZPM. (Features Version Only)
  • Started working a Naquadah generator
1.15.6: Forge & Api-7 Versions Only - Released: not released yet
  • Fixed long standing bug between TinkersConstruct and SGCraft with GLContext/Thread error
1.15.5: Forge & Api-7 Versions Only - Released: 8/17/2018
  • Added configuration options for DHD power information
  • Added configuration options for some client gui features
  • Added the ability for an Admin to reset all TE’s power values when changing configs
  • Added the ability to all configure power values in IC2/RF features, and each device is unique (no more statics)
  • Moved DHD buffer size to dhd configuration section.
  • Fix HD texture having wrong name?
  • Fixed Client/Server config sync issue with IC2PowerTE and RFPowerTE.
  • Fixed DHD so it doesn’t have to face the Stargate to create a link.
1.15.4: Forge & Api-7 Versions Only - Released: 8/14/2018
  • Added the ability to modify the power values for IC2 and RF.
1.15.3: Forge & Api-7 Versions Only - Released: 8/14/2018
This build contains a big sgcraft.cfg change, please review the file after server startup
  • Added the ability to toggle on/off any recipe.
  • Added ability to prevent users from harvesting existing Stargate and DHD blocks
  • Added Tokra Villager spawns to generated Stargates within Desert Pyramids.
  • Added Mixin to add Tokra Villagers to Village Generator (api-7 and features versions only)
  • Added option to toggle of/off the saving of gate addresses to users clipboard when inspecting gate base block.
  • Added new optional HD Event Horizon texture.
  • Changed timings of phases to allow for the usage of the newer Stargate connect sound.
  • Changed default config option of two-way travel to false.
  • Fixed possible issue with recipe registration for invalid items.
  • Moved recipe registration from postInit phase to init phase
1.15.2:
  • Fix PowerScreen value formatting
1.15.1:

This fix will change the last 2 digits of an existing Stargate’s Address

  • Fix DimensionMap crash on Windows PC’s
1.15.0:
  • Update for 1.12.2 MCP mapping
  • Fixed model/item load registration errors
  • Update Stargate models and dialer sequences
  • Fixed IC2 Power module client crash
  • Fixed netty attempting to send packet on wrong thread
  • Fixed recipe registrations
  • Fixed GUI conflict with NEI/JEI
  • Fixed structure augmentation
  • Updated structure augmentation configuration changes to resolve half generated structures issue
  • Fixed missing backgrounds and item tooltips
  • Added Russian translations
  • Updated item models and small DHD GUI improvements
  • Added new sounds
  • Fixed event horizon glowing effect
  • Fixed generation issue where Pyramid generated Stargates would appear to float

All three of these versions still have the original feature set which can be found here:
Instructions on how to use:
Addon Power Units:
Recipes:
Configuration Options:

(Features) version screenshots:

image Almura Development Studios © 2011-2018


#2

A new version has been released for SG Craft, it is available for download here.


SG-1 Stargates and other stuff.


#3

A new version has been released for SG Craft, it is available for download here.


This is the specific SpongeForge / API 7.1.0 build.

It includes a specific modification that allows server admins to permissions check entity / player teleportation between dimensions.


#4

A new version has been released for SGCraft, it is available for download here.


SG-1 Stargates and other stuff.


#5

A new version has been released for SGCraft, it is available for download here.


Updates:

  • Fixed DimensionMap issue on Windows PC’s

#6

A new version has been released for SGCraft, it is available for download here.


Fixes:

  • Error on startup due to error in mcmod.info
  • Fixes Power value formats on PowerScreen.

#7

A new version has been released for SGCraft, it is available for download here.


Fixes:

  • Error on startup due to error in mcmod.info
  • Fixes Power value formats on PowerScreen.

#8

A new version has been released for SGCraft, it is available for download here.


SG-1 Stargates and other stuff.


#9

A new version has been released for SGCraft, it is available for download here.


1.15.3:

This build contains a big sgcraft.cfg change, please review the file after server startup

  • Added the ability to toggle on/off any recipe.
  • Added ability to prevent users from harvesting existing Stargate and DHD blocks
  • Added Tokra Villager spawns to generated Stargates within Desert Pyramids.
  • Added option to toggle of/off the saving of gate addresses to users clipboard when inspecting gate base block.
  • Added new optional HD Event Horizon texture.
  • Changed timings of phases to allow for the usage of the newer Stargate connect sound.
  • Changed default config option of two-way travel to false.
  • Fixed possible issue with recipe registration for invalid items.
  • Moved recipe registration from postInit phase to init phase

#10

A new version has been released for SGCraft, it is available for download here.


1.15.3:

This build contains a big sgcraft.cfg change, please review the file after server startup

  • Added the ability to toggle on/off any recipe.
  • Added ability to prevent users from harvesting existing Stargate and DHD blocks
  • Added Tokra Villager spawns to generated Stargates within Desert Pyramids.
  • Added Mixin to add Tokra Villagers to Village Generator (Requires SpongeForge at Server & Client)
  • Added option to toggle of/off the saving of gate addresses to users clipboard when inspecting gate base block.
  • Added new optional HD Event Horizon texture.
  • Changed timings of phases to allow for the usage of the newer Stargate connect sound.
  • Changed default config option of two-way travel to false.
  • Fixed possible issue with recipe registration for invalid items.
  • Moved recipe registration from postInit phase to init phase

#11

A new version has been released for SGCraft, it is available for download here.


Release Notes:

  • Added the ability to configure IC2 and RF power values.

#12

A new version has been released for SGCraft, it is available for download here.


Release Notes:

  • Added the ability to configure IC2 and RF power values.

#13

A new version has been released for SGCraft, it is available for download here.


  • Added configuration options for DHD power information
  • Added configuration options for some client gui features
  • Added the ability for an Admin to reset all TE’s power values when changing configs
  • Added the ability to all configure power values in IC2/RF features, and each device is unique (no more statics)
  • Moved DHD buffer size to dhd configuration section.
  • Fix HD texture having wrong name?
  • Fixed Client/Server config sync issue with IC2PowerTE and RFPowerTE.
  • Fixed DHD so it doesn’t have to face the Stargate to create a link.

#14

A new version has been released for SGCraft, it is available for download here.


  • Added configuration options for DHD power information
  • Added configuration options for some client gui features
  • Added the ability for an Admin to reset all TE’s power values when changing configs
  • Added the ability to all configure power values in IC2/RF features, and each device is unique (no more statics)
  • Moved DHD buffer size to dhd configuration section.
  • Fix HD texture having wrong name?
  • Fixed Client/Server config sync issue with IC2PowerTE and RFPowerTE.
  • Fixed DHD so it doesn’t have to face the Stargate to create a link.

#15

A new version has been released for SGCraft, it is available for download here.


ChangeLog:

1.15.6: Released: 8/20/2018
  • Complete re-write in how the ZPM is used in combination with the Stargate.
  • Removed DHD as a power source when destination gate requires ZPM.
  • Added GDO item for Fast Dialing and Auto-Open Remote Iris (Features Version Only)
  • Added ZPM Interface Cart recipe (Features Version Only)
  • Added longer delay to Stargate during Connect phase when a world requires usage of a ZPM. (Features Version Only)
  • Started working a Naquadah generator

#16

Hello Dockter :wink:

Can you upload yore SGCraft Remake on CurseForge for permissions to use it in Modpacks? :wink:


#17

A new version has been released for SGCraft, it is available for download here.


  • Fixed issue with RF blocks not taking charge.

#18

Quick question. Will this mod also include a rings eventually also?


#19

Also…can this mod do interdimensional travel? like add another address like in the movies you know so like if they move from one galaxy to another they need an ‘8th’ chevron locked?


#20

There are two kinds of Stargates, ones with seven chevrons and ones with nine. The extra two are needed for travel between worlds.