Docs related questions:
-ETA on language support of the docs?
-will there be fully automated build of the transifex translations?
-currently the “read the docs” theme is used, will you modify or change it to support wide pictures, figures and tables?
A simple document with questions and answers as short summary would be great
I recall the team talking about rolling releases, but I can’t remember if it was for API alone, so: In a nutshell, is there something the initial release of the implementation can / can’t do compared Bukkit?
There was talk of an Entity Component System, but it was said to be too much work for the first release. Is there still a plan to use an ECS in the future?
There is a big red Box on the docs index:
“Sponge is currently in development as of writing, so no download is yet available for running Sponge plugins.”
I cant provide you a link, sorry.
The API is released but currently there are no implementations (your “download”) available.
EDIT:
Maybe a mod can move the last 4 posts elsewhere… In here its kinda offtopic.
Right, but there is already a released build of Granite (http://granitepowered.org), even though I do not know how well that works. Granite implements the Sponge API into Mojang’s server software, that’s more or less similar to CraftBukkit. Difference is only that Granite writes classes that “patch” the vanilla-jar, but not edit this classes directly because of legal issues.
I’d like to know whether this is an “official” implementation and what you think about it, not many seem to know about it.
We are working on the requirements and terminology to make an implementation official. As of now, the only official implementation is the one made by our team that works on top of the Forge server (Sponge). In the future, implementations such as Granite may very well be officially supported. We just need to work out the details.
Hello guys! Am I right in saying, the guys at sponge have been doing a great job from the very beginning working on the Sponge API? They have done their very best, and should have our greatest thanks for doing so. I have been following the development of Sponge from the very start and I am staggered by the amount of work a team of people can do in such a small space of time, what, a few months?
I recently posted on a few, learning Java posts as I am new to Minecraft Plugin Programming, although I have had some basic programming knowledge in the past, I have recently acquired a book, and am currently learning the basics and advances in the Java Programming Language, I will then, once the Sponge API has the required things I need available, such as the inventory GUI etc. I will be starting work on a plugin which will allow a player to select a player class, such as an archer or warrior, and be set certain traits which will give buffs we could say.
I am posting this to just say, thanks, to all the team for creating this new and reliable Sponge API. Such a great start-up, and have the community behind their backs from the start. Great Job!