This has been asked before:
It may or may not be a reasonable addition to FoxGuard, depending on your sanity level.
This has been asked before:
It may or may not be a reasonable addition to FoxGuard, depending on your sanity level.
Scoreboards are awesome:
Wait, question: Do people actually like for me to screenshot what i’m working on for FoxGuard?
I feel like it would be appreciated, but i’m not sure.
Making these dev snippets isn’t hard for me, I just don’t want to be super spammy.
Sure… Why not.
They’re great for us to see what’s going on visually. Might also inform us of stuff we do not know about yet.
Yes same and we can give us suggestion in same times ^^
For some reason, even tho my world’s name is Euphoria_Island, it’s reading the old world file now as Pixelmon Lands, therefore making it impossible to properly modify my regions or handlers.
I have absolutely no idea how the old saving worked.
See if the problem continues when i release the new version.
@gravityfox you are sure it will be impossible to convert old data when you release your new version ?^^
hmmm I’ve linked a handler to _global to disallow everyone to break or place:
^ which is working
but then i want a specific area to allow break or place, how do i do that?
I’ve tried making a region and another handler and linked them then added owners
the owners are unable to modify, break or place. what am i doing wrong
You need to increase the priority of your second handler.
How do i do this?
click the priority in the details, it will type the command for you.
I cant waaait for the release version >w<
Keep good works ! <3
Foxguard v0.18.0 has been released!
This version is actually somewhat incomplete, as I decided that I shouldn’t make you guys wait any longer for an updated version. More info in the release notes that can be found here:
@gravityfox *so data will be delete ? * thanks ! And…
THANKS FOR THE UPDATE !!! i try now this version !
*EDIT : i see the old data will be not save, but thanks ^^
EDIT 2 : /fg dont work at all !! its me or bug ^^ ?
er… it should work…
Is the plugin actually loading…?
Logs would help.
Oh shoot. I know what the problem is. Let me fix that.
thanks so much