Hey guys. I really need some help here. I am really bad at this. I am trying to create a brand new world that uses biomes o plenty as the seed. The only thing I have been able to get to work is to create a default setting world (/world create [name]). If I try to type anything beyond that it tells me there are too many arguments.
My goal is to create a world for creative only so when you teleport to it you are in creative game mode. As mentioned, I would like for this to be using BoP. Could someone give me the exact command I would type in order to make this happen. I have seen a couple of commands through all the comments and nothing is seeming to work for me.
Sorry for the newbie post here. Advanced thanks to any assistance in making this function.
Thank you so much TrenTech! Really appreciate the quick response. You are amazing. Killer mod! Do you happen to have any documentation that shows these commands? Specifically where the -g BIOMESOP came from? If this is a Vanilla thing, do you know where I could see those at? I am very new to server administration so I appreciate you taking the time to assist me.
Also, when I try to use the command ā/world gamerule enforceGamemode trueā I get a āToo many arguments!ā error.
Finally, the ā/world gamemode 1ā is giving me the error āNo values matching pattern ā1ā present for gamemodeā
looks like it didnāt like the 0 and 1. I did ā/world gamemode creativeā and that did the trick it seems. Also, took the ā/worldā out of the gamerule command and that seemed to work as well. Testing now to see if its working.
EDIT: So it seems the gamemode command is working now with the way I typed it but I am still having trouble getting it to enforce that and auto change the game mode.
Hello there,
I have been experienced some issues while using your plugin/mod
I canāt import any worlds, I searched up a couple things that says that the import command (which doesnāt exist but isnāt updated in the thread on the list of commands) that it was replaced by load, so I gave that a try but it still wonāt import due to an occuring error.
Hi TrenTech,
Iām trying to import an existing world with custom generatorOptions. Unfortunately these are being lost on import and even if I create a new world and adjust those later on in the level.dat, they are not being taken into account.
Is there any way to get this working?
Hey TrenTech. Iām using latest Project Worlds along with latest NostalgiaGen and I receive error ātoo many argumentsā. I tried to use it through server console and in-game too. When Iām trying to create the world without modifiers, it works just fine, but when I add NostalgiaGen modifiers, this happens:
Hey there!
I started using this plugin and itās awesome was able to create worlds
But now i need help with changing the gamemode between worlds
What command can i use for this and how does the command go?
Iām having this same problem. I got around it before by creating a world with the same name of the one I wanted to import, shutting down the server, deleting the recently created world, and dragging in the world I originally wanted to import. I thought I was the only one I was having this problem so I never bothered to address it. Iāll open up an issue on the Git repo since this hasnāt been fixed yet.
According to the Sponge API, the following are DimensionTypes: NETHER, OVERWORLD, THE_END and the following are GeneratorTypes: AMPLIFIED, DEBUG, DEFAULT, FLAT, LARGE_BIOMES, NETHER, OVERWORLD, THE_END. The world I intend on importing is DimensionType of OVERWORLD and I believe it is either of GeneratorType of OVERWORLD or DEFAULT, but Iāve tried both and I received a āToo many argumentsā exception.
Note: This is the command I entered: /world import COOW OVERWORLD OVERWORLD