Project Worlds - World Manager

/world create <name> -g BIOMESOP /world load <name> /world gamerule <name> enforceGamemode true /world gamemode <name> 1

Thank you so much TrenTech! Really appreciate the quick response. You are amazing. Killer mod! Do you happen to have any documentation that shows these commands? Specifically where the -g BIOMESOP came from? If this is a Vanilla thing, do you know where I could see those at? I am very new to server administration so I appreciate you taking the time to assist me.

Also, when I try to use the command ā€œ/world gamerule enforceGamemode trueā€ I get a ā€œToo many arguments!ā€ error.

Finally, the ā€œ/world gamemode 1ā€ is giving me the error ā€œNo values matching pattern ā€˜1’ present for gamemodeā€

Are you using the latest version?

I just downloaded it yesterday from the link: The .jar says 5.1.0-0.11.4

looks like it didn’t like the 0 and 1. I did ā€œ/world gamemode creativeā€ and that did the trick it seems. Also, took the ā€œ/worldā€ out of the gamerule command and that seemed to work as well. Testing now to see if its working.

EDIT: So it seems the gamemode command is working now with the way I typed it but I am still having trouble getting it to enforce that and auto change the game mode.

How to create world with no every block in world ?

Hello there,
I have been experienced some issues while using your plugin/mod

I can’t import any worlds, I searched up a couple things that says that the import command (which doesn’t exist but isn’t updated in the thread on the list of commands) that it was replaced by load, so I gave that a try but it still won’t import due to an occuring error.

That’s not this plugin. Nucleus I would assume

Still having trouble importing worlds

It gives me this when using the command (I typed: /world import Lucas)

1 Like

Hi TrenTech,
I’m trying to import an existing world with custom generatorOptions. Unfortunately these are being lost on import and even if I create a new world and adjust those later on in the level.dat, they are not being taken into account.
Is there any way to get this working?

Hey TrenTech. I’m using latest Project Worlds along with latest NostalgiaGen and I receive error ā€œtoo many argumentsā€. I tried to use it through server console and in-game too. When I’m trying to create the world without modifiers, it works just fine, but when I add NostalgiaGen modifiers, this happens:

Hey there!
I started using this plugin and it’s awesome was able to create worlds
But now i need help with changing the gamemode between worlds
What command can i use for this and how does the command go?

@whosyourdaddy

/world create world2 -m nostalgiagen:beta_1.7.3

@Visoko_Prioritetni

You will need to enable the enforceGamemode gamerule

/world gamerule <world> enforceGamemode true

Then set the gamemode for each world

/world gamemode <world> <gamemode>

Hi, nice plugin thx

but when i try to create a world like /world create [name] -g large_biomes it says:

No values matching pattern ā€˜lagre_biomes’ present for generator Type!
create testworld -g large_biomes

Usage: /world [keepspawnload:import:teleport:…:properties]

I disabled the world-module of nucleus

No idea what“s my mistake

Not a valid generatorType. Try minecraft:large_biomes

1 Like

I’m having this same problem. I got around it before by creating a world with the same name of the one I wanted to import, shutting down the server, deleting the recently created world, and dragging in the world I originally wanted to import. I thought I was the only one I was having this problem so I never bothered to address it. I’ll open up an issue on the Git repo since this hasn’t been fixed yet.

Update: I’ve submitted the issue.

@SalvadorZXA @Decorated

/world import <name> <dimensionType> <generatorType>

According to the Sponge API, the following are DimensionTypes: NETHER, OVERWORLD, THE_END and the following are GeneratorTypes: AMPLIFIED, DEBUG, DEFAULT, FLAT, LARGE_BIOMES, NETHER, OVERWORLD, THE_END. The world I intend on importing is DimensionType of OVERWORLD and I believe it is either of GeneratorType of OVERWORLD or DEFAULT, but I’ve tried both and I received a ā€œToo many argumentsā€ exception.

Note: This is the command I entered: /world import COOW OVERWORLD OVERWORLD

DimensionType is by id, not name.

minecraft:overworld, minecraft:nether, minecraft:the_end

/world import COOW minecraft:overworld overworld

I believe this might be a user end error at this point, but now I’m receiving a ā€œNo values matching pattern ā€˜overworld’ present for generatorType!ā€ when entering the provided command. Does PW think the world I’m trying to import is not of overworld? I apologize for the spam replies.