I’m having a hard time trying to set up my listeners. I don’t really get what event I should listen for a given action in the game. I don’t like to have to ask it like that since I think it’s a bit rude, but would you know what event I should listen to for these “in-game actions” :
- Fire spreading
- Mob looting
Also I tried to listen to
ExplosionEvent.Pre but I got a warn that says (in short)
The method public static void onExplosion(...) on ... has Listener but has the wrong signature
I saw this post but that doesn’t seem to be the solution I am looking for is it ?